Monday, February 20, 2012

ZBrush Practice Day 3

Another head from a polysphere, and some facial features studies.  Eyes still give me a hard time but I think I am seeing some progress.

Saturday, February 18, 2012

ZBrush Practice Day 2

Made a head sculpt out of a sphere.  I still have a lot of issues with getting faces to look right, especially the eyes.

Friday, February 17, 2012

ZBrush Practice Day 1

I was bored and this is what came out of that boredom.  I guess it could be a head for a necromancy staff or something of that nature.  Made from a polysphere in zbrush.

Monday, February 6, 2012

Medieval Hall Block out

I'm doing a rough block-out of a medieval banquet hall as a new project.  I've been doing a lot of research on the subject of medieval architecture in an attempt to make my environments look authentic and functional for the time period.  I'm hoping to get started on individual assets and tilling textures by the end of the week.

Thursday, January 26, 2012

Cartoon Car Done?

A model I was working on from a friend's, Betty Kwong's, concept: Rainbow Road of Awesome.

I'm thinking of calling this done so I can move on to the next project.

Cartoon Car WIP

A model I started working on yesterday from a friend's, Betty Kwong's, concept: Rainbow Road of Awesome.

I struggled with the ink and paint shader in 3ds max and decided to go with a more colour falloff approach instead.

Thursday, January 12, 2012

WIP Chibi Self-Portrait Part 4

Some more progress made today.  I got a critique from my girlfriend saying I needed to change the feet a bit so they don't look like hooves.  I'm going to try to finalize this project tomorrow.

Wednesday, January 11, 2012

WIP Chibi Self-Portrait Part 3

Today I spent some time working on my UVs.  I was also playing with zbrush's polypainting and testing out some colours.  I'm still very new to polypainting (and zbrush in genral).

Tuesday, January 10, 2012

WIP Chibi Self-Portrait Part 2

Finished poly modeling?  Will spend the next few days uv unwrapping the pieces and taking them into zbrush for some added detailing and fixing some issues with the face.

Monday, January 9, 2012

WIP Chibi Self-Portrait

This started out as a self-portrait based on a concept I did way back, but it evolved beyond the concept (mainly because it didn't make sense in 3d space.)  It's still very much in progress, I haven't finalized the hair/hands in 3ds max.  I also would like to add some more surface detail by bringing this into zbrush and adding some wrinkles to the clothes and maybe some skin details to the face.  Here are some progress shots of the model and a zbrush test of the face to play with some skin alphas and noise.